Thursday, October 9, 2008

Online video game articles

"Eight myths about video games debunked"
http://www.pbs.org/kcts/videogamerevolution/impact/myths.html

"Video game addiction"
http://www.theparentreport.com/resources/ages/preteen/kids_culture/130.html


In the first two myths in the article they talk about how the exposure to violent video games doesn't effect young people as much as people think. And the second myth explained how the video game market doesn't target children as a heavy consumer of video games. The first myth stated that media exposure didn't show in statistics that video games contributed to young peoples violent behavior. It all most likely stems from upbringing, and the persons mental stability. There was no definite research that shows video games as a primary factor that turns someone into a violent person. On the other hand the second myth said that the video game market wasn't targeting children. Basically it's the parents that buy the video game that don't look at the rating of the game and then leading to young children playing a mature content game. Most parents just think it's just a video game what harm could it do, but it exposes young children to violence at a young age and then they begin to buy more resulting in young children being the heavy consumers of mature content video games.

In the addiction article, it was stating how children are at great risk in becoming addicted to video games because the parent is not forcing some kind of time limit on the game activity. When a child plays a game and the game is rather intriguing the kid wants to play more and more every time. Then over time the child becomes hooked on this game. If parents step in and make the child do something else with their time of leisure then that kid wont be addicted to that video game because they can only get some much time , but then again it would depend on the child because some would lose interest or the other child would want to get as much time as they could to play that game because they are hooked. In the end the article was just showing parents how to construct time limitations for video games at home so their child wont become addicted.

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